Whitfield Gallery Now Open In Winterfell

After opening a Photographs of Winterfell exhibit at the new Whitfield Gallery on Dankoville earlier this month, I have opened a gallery in Winterfell as well and put together a second collection of Winterfell scenes for exhibit there. Some of the photos appear in both exhibits and then there are some photos unique to each exhibit.

My goal is to have this exhibit on three grids simultaneously. Stay tuned.

slurl to the Whitfield Gallery, Winterfell Laudanum, Second Life.


Danko Gallery ad edit Winterfell ver

New Meta City UPDATED

At the end of April, I opened a new exhibit on Kitely called New Meta City. It was inspired by Fortunato Depero’s New York 1930 which I saw many years ago at an exhibit in Salzburg. The bright colors and tall buildings and the modern and futurist feel of the painting still has me building. I am working on variations of New Meta City and I have also branched off in another direction with Brown.

The New Meta City build was one of those things that “just happened.” I had made a building and a couple variations for another project and it hit me that they would make for a fun modular build. I messed around with it a little, not planning it out or anything, just putting some buildings and streets down to see what it could look like. And you know how it goes…one thing led to another. A few hours later I had New Meta City.

If I had planned it before I had built those first buildings or before I started laying them out just for a look, I would have designed the buildings differently. New Meta City was 14,693 prims. Of course, in OpenSim, that’s no biggie really. But still. I grew up in SL, so I’m counting prims. But it just happened and it was done. I wasn’t going to go back and do it again. No need to. It was going to run fine on Kitely where the prim limit is 100,000. And I made the OAR available because I know it’s not too many prims for OpenSim. Anyway, there aren’t any scripts. And it’s mostly the Blank texture over and over again.

By the way, 74 people downloaded that OAR over the last five weeks. Cool. Thanks! (I actually bumped into one of the regions someone uploaded it to. On Kitely in fact. Just by chance. I saw it on the World Map. Visited. LOL!) (And don’t let anybody tell you that you can’t use Kitely’s World Map to find places to explore.)

But that prim count still bugged me anyway. So much so that it inspired me to see if I could take the same theme or a variation of that theme – modular build, tall buildings, bright city lights, modern or futurist or maybe other-worldly – and create a region full of buildings but with a very low prim count. That led to Brown which opened on Kitely at the end of May and came in around 2700 prims. And it led to variations of Brown that I am working on now.

I still was really bursting with ideas for variations of New Meta City itself, companion pieces. It seemed the best way to pursue that was to redesign the buildings to cut the prims. So I did. And those new projects are well underway.

But I was not going to do an all-out search for every prim that could go. For the biggest variation project, I needed to get the prim count below 11,000. So I modified the buildings slightly to make that happen. These buildings could easily be deprimmed further without altering their look but I didn’t need to go that far, so I didn’t.

The new version of New Meta City – at 10,819 prims, saving close to 3900 prims – is now the version on display on Kitely. And it is also available as an OAR download on OpenSim Creations.

Visit us on Kitely!

HG address: grid.kitely.com:8002:New Meta City

related links:

New Meta City – my original post on this site announcing the opening

New Meta City – world page on Kitely’s website

New Meta City – page on Danko’s Worlds

New Meta City – OAR download available on OpenSim Creations

Brown – a different approach

Fortunato Depero

New York 1930

New Meta City, Updated version

New Meta City, Updated version


The End Of Second Life As We Know It?

UPDATE June 24: Over the last several days there have been further comments from Ebbe Linden Altberg about a new virtual world from Linden Lab and additional reporting and insightful commentary from some of virtual worlds’ top bloggers. Here are some links…

by Inara Pey

Ebbe: hiring 40-50 new staff, new platform to launch in 2016

Lab: “We’re  not giving up on Second Life”

by Jo Yardley

Ebbe talks to SL users about SL2

Business as usual?

by Ciaran Laval

Second Life Can Still Thrive With The Birth Of Linden Lab’s New World

Beware of Sequels

Bagman Liden On Why The Virtual World Market Is Ripe For Bigger And Better

by Nalates Urriah

Second Life Assumptions

More Information on Second Life 2.0

by Maria Korolov

Is Linden Lab abandoning Second Life?

by Mona Eberhardt

More information and some thoughts on LL’s new, work-in-progress, virtual world

by Gaga Gracious

Linden Lab CEO Promises a Brave New Second Life – Don’t Panic!


The original post from June 20:

A very big story is breaking in the virtual world. It’s being reported that the CEO of Linden Lab has said publicly that the Lab is turning its attention away from Second Life and toward another platform.

Linden’s CEO Ebbe Altberg responded to a tweet from Jo Yardley of the 1920s Berlin Project about the Lab’s focus…

“We are working on next gen. Not starting out open source. I said we will not constrain how good it can be based on the past,” Altberg said.


I will add links as new reports and comment appear.


Inara Pey has posted on her blog and has audio from the developers meeting where Altberg’s comments were made.. See Inara’s Comment below as well.


…and a follow-up from Inara with the Lab’s official statement…


Jo Yardley has posted on her blog..


Maria Korolov of Hypergrid Business says this is bad news for open sim...


…and has a follow-up article – and more in the Comments – as well…


Ciaran Laval had one of the first posts of this news on his blog…


OpenSim 0.8 is Released

The much-awaited new version of OpenSimulator is out! It features big changes such as a move to the Bullet physics engine and the introduction of VarRegions.

Personally, I’ll be looking to upgrade my Dankoville mini-grid to the new 0.8 version during the summer. And I’m also interested in experimenting with VarRegions.

Here are some links of note. I’ll add to them as additional articles appear.

Here’s the announcement post by Justin Clark-Casey, a core developer on the OpenSimulator Project …


Here is a Maria Korlov article on Hypergrid Business from last month, previewing the changes in OpenSim 0.8 …


Downloads are here…


The OpenSimulator.org website’s main page…


Diva Canto/Crista Lopes blog post on the new Diva Distro for OpenSim 0.8


Diva Dstro Download page…


Von Johin Closes French Quarter Sim

Blues guitarist-singer Von Johin has closed his French Quarter region on Second Life.

Johin gained notice outside virtual worlds a few years ago when he became the first Second Life performing artist to land a real life recording contract. An album was released in 2010.

Johin has been one of the most popular performers in SL and continues to play inworld concerts although he does not book as many dates as in the past.

Johin said on his Facebook page that a divorce caused him to decide to sell his sim.

The region is now listed by a rental company.

Von Johin performing at the Horizontal Boogie Bar on Second Life in 2009

Von Johin performing at the Horizontal Boogie Bar on Second Life in 2009

Dankoville Stories

My Devokan friend Ruby O’Degee coined the word “storybuilding” some time back to describe the process that combines the building of virtual world spaces and the writing of the story that goes with them.  This is a creative process like many others where sometimes one aspect comes first, sometimes its the other. It reminds me very much of songwriting. Sometimes I write the words first, sometimes the music. Sometimes I write them both at once. With storybuilding, sometimes the build leads to writing a story, sometimes a written story inspires the build. Often the building and writing evolve together. Ruby is not a roleplayer but I throw RP into the mix of writing and building as well.

A storybuilding project is underway on Dankoville. From Day 1, the Dankoville mini-grid was a place for me to use as a story setting, to visualize story, to build it, inspire it. Then my friend and fellow writer Jamie Wright came on board and began writing stories from Dankoville. She has created avatars on the grid and I have given her space to build places for them. We’ve formed the Dankoville Story Group and have a members-only place online to share storyline and character info and coordinate story telling.

Jamie is also a veteran roleplayer (she runs the Augurey Peak RP on Metropolis grid) and so we are beginning to RP on Dankoville, bringing our various characters together and creating more fodder and inspiration for our blog stories.

We’ve just started a new blog which will take all of our Dankoville-related stories from our own blogs and repost them, all in one place. I suspect there will be original material on the new blog as well, as possibly other writers and RPers join us or as some of our characters who don’t have their own blog decide they want to write something.

The new blog is Dankoville Stories. With the different storylines, characters, authors, the blog ends up being the story of a small town, told from various perspectives.

You’re invited to take a look. :)

For more info on the Dankoville grid itself, go here: Dankoville website

To visit and explore Dankoville, HG address:

If you’re interested in joining the Dankoville Story Group, writing or roleplaying in a Small town, farm life genre, get in touch with me. via Google+ Facebook, Twitter or by blog comment.

Driving pas The Evergreen Pub in Dankoville

Driving by The Evergreen Pub in Dankoville